STEAM

Featured STEAM links:

OCS STEAM Implementation Guide-Spring 2014 Progress Report

Photo Gallery: STEAM Learning Showcase

Principal’s Blog: STEAM Education FAQ

STEAM Overview:

Every staff member at OCS received STEAM Certification Training this January.

Here is a definition of STEAM (Science, Technology, Engineering, Arts, & Math) Education from our training partner, Georgette Yakman from steamedu.com:

“STEAM provides an avenue for formally teaching the inter-relationships of how subjects relate in real-life. STEAM-style education can be enjoyably and meaningfully delivered in more engaging and deeply embedding ways within the already well-established realm of education.

The philosophy of STEAM revolves around the concept that:

STEAM = Science & Technology interpreted through
Engineering & the Arts, all based in Mathematical elements.

STEAM is a substantiated, economical and sociologically adaptable as a framework by which to transition, maintain, create and evolve educational elements, programs and institutions to include multidisciplinary-oriented practices catering to developing more FUNctional citizens.

This framework is engaging, hands-on and reality-based with many extensions to draw education, industry, government and the community together for the common good of bettering public education for all while meeting NCLB guidelines and STEM related goals.

STEAM is EASY and FUN to implement…

no matter how many big words are used to describe
how it could help make good education better.

It’s also customizable to individual teaching and learning styles without needing extension lessons to meet ‘Individual and Differential Educational Plans.’ It aligns well with many educational theories and instructional strategies already widely accepted such as: Marzano strategies, Bloom’s taxonomy, Constructivism, Multiple Intelligences, Actor Network Theory, and many more.”